Motion

move (10) steps
turn right (90) degrees
turn left (-90) degrees
go to [random position]
go to x (10) y (0)
glide (2) secs to [random position]
glide (1) secs to x (0) y (0)
point in direction (90)
point towards [mouse-pointer]
change x by (10)
set x to (0)
change y by (-10)
set y to (0)
if on edge bounce
set rotation style [left-right]
x position
y position
direction